I've extended the ParticleAnalyzer class to give me an ArrayList of
ByteProcessor objects corresponding to all the particles found. I did
this simply by overriding the drawParticle method (since I have no need
of it anyway). When I get it working I'll look for a more elegent
method, but this was simple and works. The problem is, I often get null
values in my ArrayList. What would cause the ParticleAnalyzer to try to
draw particles with a null mask?
Here is my method.